top of page

DH2650 Develop Blog - YizhangTan 3.26~5.28

  • Yizhang Tan
  • Mar 27, 2024
  • 1 min read

Updated: May 31, 2024

3.26

Before the first servision, our group arranged a brainstorming session, where we each came up with some game ideas and tried to sketch them out, and discussed them at the group meeting on 3.26.

ree

I used one of my previous ideas, Sound Interaction + Immersive Experience, inspired by 52hz Whale and the research on loneliness, belonging and individuality of Generation Z during that time.

ree

And roughly implementing a bit of sound input and checking the volume in unity..


3.27

After group discussion

Ended up choosing my idea and maybe I gonna working mostly on art and refining the idea over the next week


4.02

I created Artwork's brain map

ree

4.07

I drew some concepts of the main charactor

ree

And talk about the storyline with Xin

ree
ree

4.08

Team decide on the second one (sprit) So I redrew it

ree

And some mechanics

ree

Also the sketch of the main map

ree


4.11

Before the first demo presentation

I finish some puzzles and movement control and camera control

After the rest of the group finished developing their mechanics, I integrated the mechanics and puzzles into a small demo

ree

ree

4.21

I finish All level sketches

ree

4.25

Develop the voice input level with little art

ree

5.05

Add some art and light in main map and voice Input level

ree

And use grid map to convert others' level to main map

Still many bugs.....

Need them to fix

ree

5.13

fix demo

Add art assets

Finish GDD(My part)

ree
ree

5.22

fix demo

Start developing the website

ree

Comments


bottom of page