DH2650 Develop Blog - YizhangTan 3.26~5.28
- Yizhang Tan
- Mar 27, 2024
- 1 min read
Updated: May 31, 2024
3.26
Before the first servision, our group arranged a brainstorming session, where we each came up with some game ideas and tried to sketch them out, and discussed them at the group meeting on 3.26.
I used one of my previous ideas, Sound Interaction + Immersive Experience, inspired by 52hz Whale and the research on loneliness, belonging and individuality of Generation Z during that time.
And roughly implementing a bit of sound input and checking the volume in unity..
3.27
After group discussion
Ended up choosing my idea and maybe I gonna working mostly on art and refining the idea over the next week
4.02
I created Artwork's brain map
4.07
I drew some concepts of the main charactor
And talk about the storyline with Xin
4.08
Team decide on the second one (sprit) So I redrew it
And some mechanics
Also the sketch of the main map
4.11
Before the first demo presentation
I finish some puzzles and movement control and camera control
After the rest of the group finished developing their mechanics, I integrated the mechanics and puzzles into a small demo
↓
4.21
I finish All level sketches
4.25
Develop the voice input level with little art
5.05
Add some art and light in main map and voice Input level
And use grid map to convert others' level to main map
Still many bugs.....
Need them to fix
5.13
fix demo
Add art assets
Finish GDD(My part)
5.22
fix demo
Start developing the website



















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